A downloadable game for Windows

You are a crab who needs to find a way to the island to fight the pirates and get Mr. Frogs glasses back.

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Download

Download
Crabby Island.zip 10 MB

Comments

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Hey Restart, here’s my quick review :)

What I liked:

  • pretty unique art, reminds me of some old PC era point-and-click games
  • I like the punch effect comics-style KAPOW BOOM

Possible improvements:

  • a few sounds for the punches would make them feel really better and impactful
  • the fighting system is a bit weird. At first I thought the other crab in the arena was bugged, and then saw it rush again. I think that cooldown is a bit too long.
  • a small animation before the enemy crabs start rushing, right now you have to predict the timing and it’s a bit surprising
  • you can cheese your way by just spamming left click in the direction of where the crab(s) will rush to you
  • hit boxes are a bit giant but I think you told me GameMaker is kinda bad to tweak them

Bugs:

  • I got stuck:
  • the dialogue for the boat “find an alternative” shows even when you have the keys, that can be confusing
  • what is this “0” at the top left?

An additional note, I thought at the beginning the fighting would be more of a classic Action RPG where both the player and enemies have health bars and damage each other. Not really an improvement but could be nice to do

Overall short but pretty nice, it probably was quite hard to find an idea with the theme “Crab”. Plus maybe it’s a different kind of gameplay you’ve never implemented before? So you’ve learned more :)

Thank you so much for this thorough review!
I am happy that you enjoyed it.

I will definitely try to learn how to make games like these more efficiently. I have to say that, as I created the collision boxes for the information on the lake, it was really weird for me to do that, and I really have to check if there is a better way to do it, because having the whole map full with collision boxes isn't really a satisfying way to work for me and I don't know if it is a usual thing?. Also the collisions (that I'm using) are not very stable with diagonally placed collision boxes.
I think I will check out some more youtube videos about that.

Thanks again for the review!